fredag 20 april 2018

2p adventure: The Barbican Keep

This keep is part of a great wall, and watches over the only (known) passage to the other side. The idea is that the player-characters enter at one side and try to get out at the opposite side without being killed. I've added stuff and removed stuff back and forth to strike a compromise between showcasing different aspects of the setting (the Dryads, the doomed house Gerait, the Sisters of Solace, etc) and presenting the desolate mood I want for the campaign. I still don't know if the balance is perfect, but I think it helps to imagine the keep as vastly oversized.

Anyway, here's the adventure location.



Inga kommentarer:

Skicka en kommentar